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Downtime - Friday, January 17, 2014 [EverQuest II]  from ZAM News (full) 
The US servers will come down on Friday, January 17th 7:00AM Pacific Time for an update. The expected downtime is approximately one hour. Here is the patch note: POPULATION / ZONE PROGRESSION Stratum of the Protector Shazzak no longer spawns multiple copies of himself when he transitions from the Fragment phase.
Weekend Services Sale: January 17-20 [EverQuest II]  from ZAM News (full) 
This weekend there is a 30% off sale on most services in the Marketplace. The sale will run until 11:59pm PT on Monday, January 20th. Is your Vitality in the dumps? Low XP gain keeping your character from enjoying Norrath? Don't settle for normal speed progression! This weekend only, take advantage of 30% off Services* and Potions to ensure your character receives nothing but the very best! This sale will begin at 12:00 PM PT, January 17th and be available until 11:59 PM PT, January 20th. * Heroic Characters and 280 AA Bauble not included Source: EQII Forums
Fabled Dungeon Preview: Halls of Fate [EverQuest II]  from ZAM News (full) 
SOE released a preview of the upcoming fabled dungeon, Halls of Fate, due out next Thursday, January 23. If you have infiltrated the Halls of Fate in the past, you already know that it is the base of operations for the draconic warriors that refer to themselves as the Doomwing Legion. If you’re new to the Halls of Fate, join us for a brief history lesson of the lore of this dungeon. The minions of Lord Vyemm call the Halls of Fate their home. This fortress is one of the most important places to The Awakened. As such, the Halls of Fate and the treasures within these walls are guarded diligently. Within the walls of this massive fortress, the Doomwing Legion toils to create draconic weapons.  Hidden within the laboratories of this dungeon, you may find the secrets behind the creation process of the weapons. But beware! Dragons do not respond well to intruders in their domain!  “I thirst for battle. You shall go no further. Prepare to die.” ̵ ...
Smedley Talks Memberships, EU Player Studio [EverQuest II]  from ZAM News (full) 
John Smedley swooped in earlier this month , reverting some unfavorable changes to memberships and announcing his desire to only keep a $15/month All Access plan to their games, doing away with the individual game subscriptions. Over the past week he's taken to Twitter , keeping everyone apprised of what's been going on. Continue after the jump for a compilation of his updates! January 13 : Announced that"we will be able to announce the rollout schedule sometime this week for our new sub plans"and"we're working hard to get a comprehensive set of answers for them. Some things take a bit longer because they involve partners... We also have a lot of physical work to get done. Before we tell you the date we want to believe in it." January 16 : Updated that"April 2nd will be when the membership changes go into effect. Prosieben is working with us to make this work for eu customers too. Very excited. Still working on lots of details."He also confirmed to a player that a lat ...
Moonlight Enchantments Start Tonight! [General News]  from ZAM News (full) 
The monthly live event Moonlight Enchantments starts tonight! The grottos will open on the 20th at 12:01am PT and close on the 21st at 11:59pm PT. The time applies directly with no conversion to all servers. Check out our Moonlight Enchantments guide and peek at the rewards !
SOE Talks About the Year of EverQuest [EverQuest]  from ZAM News (full) 
This year marks a huge milestone for Sony Online Entertainment . Its flagship title, EverQuest , will turn 15 years old in March, and in early November, EverQuest II will celebrate its 10th birthday. To add to the celebrations, EverQuest Next Landmark will soon launch into its Alpha testing phase. SOE will host a public celebration event on January 31, 2014 at its headquarters in San Diego. Developers will be on site to chat with players, a 15-minute demo of Landmark will be available (be prepared to sign an NDA for it , though), there’s been talk of SOE building tours to see where the devs work, and the community team will be livestreaming the event for those who cannot attend in person. We got the chance to chat with EverQuest Senior Producer Thom Terrazas , EverQuest II Senior Producer Holly Longdale , EverQuest Next Landmark Senior Producer Terry Michaels and the EverQuest Franchise Director of Development Dave Georgeson about what players can expect to see in ...
Downtime - Thursday, January 23, 2014 [EverQuest II]  from ZAM News (full) 
The US servers will come down on Thursday, January 23rd at 7:00AM Pacific Time for an update. The expected downtime is approximately one hour. Full patch notes are available after the jump. NEW FABLED ZONES Contested The Fabled Sanctum of the Scaleborn Group The Fabled Den of the Devourer The Fabled Halls of Fate The Fabled Vaults of El'Arad Raid The Fabled Laboratory of Lord Vyemm The Fabled Mutagenic Outcast The Fabled Three Princes GENERAL Updated sorting order of the Guild Event Filters in the guild window. A“Reset All” button has been added to the Persistent Instances tab of the Zones window. POPULATION / ZONE PROGRESSION General City Sages now have the book"Order of the Frozen Wastes"available. Vesspyr Isles The stat gains from“Ethereal Ties” is now only applied to players that are within Vesspyr Isles. Killing Draazak will now remove the"Ethereal Ties"buff gained from spawning Draazak. You ca ...
SOE Announces More Game Closures [Free Realms]  from ZAM News (full) 
This afternoon Sony Online Entertainment has announced that they will be closing Free Realms , Star Wars: Clone Wars Adventures , Vanguard: Saga of Heroes and Wizardry Online later this year. Closure dates are: Free Realms : March 31, 2014 Clone Wars Adventures : March 31, 2014 Vanguard : July 31, 2014 Wizardry Online : July 31, 2014 SOE President John Smedley  held a Reddit AMAA this evening, which can be viewed in its entirety here . I took the opportunity to inquire about Free Realms on my daughter's behalf, and here is his response . EQ2 Wire has a breakdown of many of Smedley's replies as well.
SOE All Access Membership Details [EverQuest]  from ZAM News (full) 
Last week, SOE unveiled their membership changes: On or about April 2nd , we will be rolling out a simple, new All Access membership plan full of value. In the new All Access plan, members will be able to: Claim 500 Station Cash monthly from within the game marketplaces. Receive a 10% discount on marketplace purchases. Gain access to exclusive promotions and offers throughout the year. And we’ve gone a step further… We will be upgrading all existing individual game memberships to the new All Access plan, which will include the top-tier membership level in all eligible SOE games ( EverQuest , EverQuest II , DC Universe Online PC , PlanetSide 2 PC , Vanguard: Saga of Heroes , and the upcoming EverQuest Next and EQN Landmark ) for one, low monthly rate of $14.99 (with extra savings for 3, 6 and 12 month plans). We’re also finalizing membership benefits to other games such as Dragon’s Prophet and will share these new updates as available. Some pl ...
Downtime - Tuesday, January 28, 2014 [EverQuest II]  from ZAM News (full) 
The US servers will come down on Tuesday, January 28th at 7:00AM Pacific Time for an update. The expected downtime is approximately one hour. EU servers will come down beginning at 9:00PM PT (6:00AM CET January 29th) for the same update. Downtime is anticipated to be two hours. Full patch notes are available after the jump. POPULATION / ZONE PROGRESSION Temple of Veeshan : Guardian's Edifice Corrected an issue that would occasionally prevent Tavekalem's buff, Relentless, from decrementing to zero and wearing off. Added messaging explaining the bloodlust ability for Harin, Merig, and Gerid. Harin, Merig, and Gerid should give slightly longer time to react to their bloodlust ability. In the Harin, Merig, and Gerid encounter“Bloodlust” has been made more damaging. In the Harin, Merig, and Gerid encounter“Advanced Tactics” should no longer be quite as damaging. Orbs of Lethality in the Harin, Merig, and Gerid encounter should no longer require a ...





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